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Lessons learned at the Bodhana Halloween event
How I’ll be changing my table at future events based on how this one went.
Nov 11
8
1
October 2026
MÖRKTOBER digital bundle sale ends soon
Get a pile of Exeunt Press MÖRK BORG and CY_BORG titles before the end of the month! Save up to 63% on digital PDFs.
Oct 28
7
1
Epsilon Update No. 13: Team
The next monthly update about Epsilon — a solo adventure game about exploring a dark and corrupting forest.
Oct 16
8
2
Four posts you don’t want to miss.
Four posts from Skeleton Code Machine that I’m particularly proud of and don’t want you to miss. Including a reminder that Tumulus 8 “Insert coin to…
Oct 14
6
1
Talking about PeopleCon with Gene Koo
People’s Book in Takoma Park, MD (Washington, D.C. area) is hosting a free indie tabletop game market on Saturday, October 17, 2026. I’ll be there…
Oct 13
4
2
2
🎃 MÖRKTOBER 2026 is here!
Thirty-one days of dark and weird MÖRK BORG creations begins October 1, 2026. Use TENEBROUS to help you get started. Make weird stuff!
Oct 1
17
9
4
September 2026
What am I doing for MÖRKTOBER this year?
I’m making an app each day for sweet app, a cyberdeck app delivery platform from Apiary Heavy Industries. Delicious apps you can trust.™
Sep 30
11
14
2
The Walden Paradox expanded
The Walden Paradox has been expanded into a 36-page zine with more content, more prompts, and new mechanisms. Available in print now at the Exeunt Press…
Sep 22
13
4
2
Epsilon Update No. 12: Growth
The next monthly update about Epsilon — a solo adventure game about exploring a dark and corrupting forest.
Sep 18
10
6
1
8 lessons learned at Harrisburg Board Game Day
After every in-person event I’ve done as Exeunt Press, I have tried to do a post-mortem. I think through what went well and what didn’t go so well, and…
Sep 16
17
12
2
MÖRKTOBER 2026 prompts + Tenebrous
Get a preview of this year’s prompts in preparation for October 1. Use Tenebrous to help you make dark and weird things each day.
Sep 8
9
2
Two interviews, both alike in dignity
I was interviewed on a podcast and in a zine. Check out both, where I talk about teaching game design at public libraries, MÖRKTOBER, and Exclusion Zone…
Sep 2
6
1
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