⚠️ BEEP BEEP DANGER: Experimental games from Exeunt Press
Exeunt Press is working on experimental games at a secure, undisclosed location. With this password, you have access to them. Turtchester is now available!
Experimental games
Exeunt Press is working on experimental games at a secure, undisclosed location.
Sometimes those games are ready to be tested by others. Those others are you! But remember, nothing at Beep Beep Danger (BBD) is final. Some of it is quite broken.
Feedback appreciated when submitted via the approved channels.
Multiple games may be posted and removed without notice.
The password is: BONEMECH (all caps)
Turtchester
The first game prototype added to BBD is called Turtchester.1
It’s an area control and open drafting game for 2-4 players that plays in about 30 minutes:
“You are one of the political factions vying for control of the city. Spend influence to control city districts, but know that their worth changes over time.”
The game is inspired by The King is Dead, Beak, Feather, & Bone, and perhaps a little bit of Eschaton. The original idea was more of a roleplaying and/or worldbuilding game, but changed into an area control board game.
Components are limited to a deck of cards, some dice, and generic tokens. You will need to print the city map, victory point tracker, and player boards.
It’s been tested a few times in person (2-player) and on TTS (3-player), but not extensively. It has not been tested at 4-player.
See the FAQ for additional details.
Unguided playtesting is hard
Knowing what to ask when playtesting or how to keep playtesters happy is hard enough when you are there to guide the game. It’s even harder when you put your rules out into the world for unguided playtesting.
So remember that the explanation of the rules is being tested at the same time as the mechanisms of the game. What makes sense in my head may not make sense when you read it. If something is confusing, share it via the feedback form.2
- E.P. 💀
P.S. Love tabletop games? Check out Tumulus. It’s a print-only, quarterly zine packed with Skeleton Code Machine game design content.
Play some weird and wonderful games at shop.exeunt.press.
Written, augmented, purged, and published by Exeunt Press. No part of this publication may be reproduced in any form without permission. Exeunt Omnes is Copyright 2025 Exeunt Press. For comments, questions, reports from the EZ, or pro tips: games@exeunt.press
This name was randomly generated and everyone hates it. So I’m keeping it as the internal testing name. It will certainly be renamed before it is finalized and published. Or will it?!
While I do appreciate all feedback, it’ll get out of control fast if people are submitting via email and direct messages on multiple platforms. I ask that you share your comments and questions via the form only.




