I was invited to be part of the Small Publisher Diaries Q&A Panel at Unpub Festival 2026. Here are five of the questions from the panel and my responses.
This is a great post - thank you for sharing! I'm working on my first game and the time blocking comment really resonated. It's so tough when you're trying to do EVERYTHING! When do I work on my newsletter, when do I do social media, when do I try to find an illustrator... oh yes and when do I actually work on my game!?!
I am! It's fantastic as well! I love the recent analysis of the circuit mechanism in We Shall be Monsters - I wasn't familiar with that game. Learned something new :)
This is a great post - thank you for sharing! I'm working on my first game and the time blocking comment really resonated. It's so tough when you're trying to do EVERYTHING! When do I work on my newsletter, when do I do social media, when do I try to find an illustrator... oh yes and when do I actually work on my game!?!
Thank you so much! It's so hard to juggle it all.
Good luck on your first game! If you aren't already subscribed, my other newsletter Skeleton Code Machine is for game designers.
I am! It's fantastic as well! I love the recent analysis of the circuit mechanism in We Shall be Monsters - I wasn't familiar with that game. Learned something new :)
Wonderful! Thanks again!